﻿using Microsoft.Xna.Framework;
namespace TankGame
{
    public class RectangularHitbox : IHitbox
    {
        public bool IsColliding(IHitbox otherHitbox)  
        {
            // obviously actual implementation is missing
            return true;
        }

        public bool IsContain(Vector2 point)
        {
            return true;
        }
    }
}
